We’re in the Barracks. Lily learns some new gambling tricks, she’s actually pretty good at it.
We’ve been told we need to attend initiation at the chapel, which seemed sinister and cult-like
We sneak off to go look for the crates, on a hunch of Sigrid’s. Karina goes up to a not-pirate staff person, and ask them where the crates are going – claiming that she had a box of personal items and thought it might’ve ended up with the other crates. Staff person shows her to the boxes; she doesn’t find anything with the symbol on it. She asks about the symbol. Staff remembers a box with that on it; it was taken upstairs. Karina salutes awkwardly and leaves.
Raskogg goes looking for Sholar’s room, disguised as Sholar. He doesn’t know for sure where his rooms are, but guesses that he stayed in the same place with the other blue people (since Sholar is blue). He goes to the TOWER! (ominous music)
In the tower Raskogg sees blue guy (Reash) and some other scary dudes playing cards. Reash greets him. “SHOLAR! What are you doing here? Wanna play cards?”
“No I just lost a bunch of money at dice”
“Yeah that happens. That’s why we fine them, heh? "
Raskogg goes for a high five. Reash high fives him, and immediately see through the illusion.
“WHO ARE YOU WHAT IS THE MEANING OF THIS? WHO ARE YOU”
Raskogg looks sheepish for a second. He weaves a tale: “Sholar sent me. The boss tried to have him killed in Corlan”
Reash buys it, asks more questions Raskogg elaborates. “Sholar thought you’d back him up in his bid for pirate king”
He gets Reash on board. They hash a plan: “Sholar” is going to give a signal, then Sholar and Reash are going to take down the boss (who is a wereboar)
Meanwhile: Raskogg also learns that the box ladyface ( Aerisi Kalinoth) is looking for is in Grimjaw’s secret office.
The mutiny is planned.
Raskogg comes back to the party in our little huddle circle and lets us know this.
We decide we’re gonna try to poison Grimjaw. Karina finds some medical supplies that could induce vomitting and/or diarrhea; we plan to add this to his drink.
[Extended discussion about pooping into a portable hole: The Biff Bag]
[We decide that we’re going to make Fengar turn into a mouse and then put the hat on him and then he’ll disguise himself as a bee so he can fly but a bee wearing a tiny hat. And then someone will see the bee in a hat and try to smash it and when he touches it he realizes it’s not a bee but a flying mouse and then fengarr explodes out of the mouse and then the person faints because what is even real anymore.
It was funny I promise
I guess you had to be there ]
So the plan is: We will hat of disguise as a random commoner and bring him a mug of poison that’s prestidigitated to taste like beer.
During this Fengarr will mouse form into his secret office and get the box.
Then we leave I guess
Sigrid pretends to be drunk and tries to go upstairs, to see what happens.
She runs into a guard, who spins her around and turns her the other direction: in the process she successfully picks his pocket. She gets a pouch. There’s 10 gold in it.
Fengarr turns into a lizard and climbs up the wall, looking for a way into the “secret office”. There aren’t windows but there are arrow slits/murder holes. Lizard-Fengarr,
with the portable hole, climbs up the tower, and into a murder hole.
Inside is just a hallway. Lizard scoots out and looks for another murder hole.
He eventually finds the study. There’s some chests in it; but the box we’re looking for isn’t just sitting out in the open.
Raskogg prestidigitates the poison to taste like beer. Sigrid puts on the hat, goes into the kitchen, grabs a tankard, poisons it and brings it to Grimjaw. She sets it in front of him and takes his other one. He doesn’t notice anything. He just starts drinking.
Fengarr realizes he’s in the secret office. The chests, however, are all locked. Two of them are large and heavy and sound like coins. One is lighter. Fengarr takes the whole chest.
Then he looks at the two remaining chests. He’s not sure which one we need. He looks around back into the bag of holding to see how much room there is. He notices our scroll of polymorph.
Grimjaw doesn’t feel so great. His tummy is rumbling. He looks around. Grunts. Runs upstairs.
Fengarr has been spending the last several minutes making a big hole in the stone wall. Everything is ready.
He casts the polymorph spell.
Grimjaw bursts in. Stares.
a giant griffon bursts out of the tower, a chest in each of its talons. It flies away, with a scree and a caw.
The whole keep is stunned, staring. They drop their weapons.
Grimjaw burts out of the tower and yells, “Get that Bird!”
Grimjaw vomits again.
Raskogg is wearing the hat of disguise again, disguised as Sholar. “WE’RE TAKING THE BOAT OUT AFTER IT!” He shouts at Grimjaw. Grimjaw nods, vomits. His pants are wet with diarrhea.
We get the boat ready, and depart. Reash lets us out, with a meaningful glance and a nod.
We sail into the sunset, after the griffon.
After almost an hour there’s a large thunk. A large gryphon lands on the boat, and turns back into Fengarr. We count our treasure, it’s a lot (see Treasury). There’s a quick argument about the box – we don’t open it.
We sail back to Corlan, return the box to Aerisi Kalinoth. She’s pleased, gives us a bag of gems worth 2,000 gold.
We buy the tickling Cricket.